5.10. MIXER: Difference between revisions

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== THE MIXER PANEL ==
== THE MIXER PANEL ==
This group has 16 parts. Each track represents one of the 16 midi channels of the multitimbral midi synthesizer. Tracks can be an arranger track, a midifile track, a left hand track or a right hand track .
<p>The mixer group has 16 'strips', one for each 'track' as in the image below. Each track represents one of the 16 midi channels of the multitimbral midi synthesizer.</p>
<p> Each track can be one of the following:
<ul>
<li>An arranger track</li>
<li>A midifile track</li>
<li>A left hand track</li>
<li>A right hand track </li>
</ul>
</p>
 
<p>'''MIDI channel numbering can be confusing. MIDI Channels are named 1 to 16, but they are represented by physical numbers that are one less than that, i.e., 0 to 15. The numbers shown below are the ''physical'' number. To get the MIDI logical channel number,  Please add +1 to all "Channel MIDI" in left column'''</p>
 
<p>Generally you can check this by looking at the number for the drums channel, which by convention is normally MIDI logical channel 10.</p>
 
<p>As and example: RIGHT1 below is MIDI Channel 13</p>
 
<p>Please not also that the mixer strips in arranger mode are ordered as in the centre column below. </p>
<p>For MIDI and Karaoke files, the channels to which the sounds are sent, and that the strips control, are in the right-most column below.</p>
 
[[File:Tabelle7.jpg | 480px | center]]
<br>
<br>
'''
 
'''<br>
<p>The following may be clearer '''if I have it correctly'''. All MIDI/Track numbers below are MIDI channel names 1 to 16, rather than the physical coding 0 to 15</p>
'''Please add +1 to all "Channel MIDI" in left column
 
'''
<table border align="center">
<br>
<tr><td colspan=4 align="center">Try a table version</td></tr>
Example: RIGHT1 is MIDI Channel 13
<tr><th  align="center">Strip</th><th align="center" colspan="2">Arranger</th><th  align="center">MID/KAR Play</th></tr>
<tr><th align="center">Number</th><th align="center">Track Name</th><th align="center">MIDI channel</th><th  align="center">MIDI Channel</th></tr>
<tr><td align="center">1</td><td align="center">Drums</td><td align="center">10</td><td  align="center">Track 1</td></tr>
<tr><td align="center">2</td><td align="center">Percussion</td><td align="center">9</td><td  align="center">Track 2</td></tr>
<tr><td align="center">3</td><td align="center">Bass</td><td align="center">5</td><td  align="center">Track 3</td></tr>
<tr><td align="center">4</td><td align="center">Accomp 1</td><td align="center">6</td><td  align="center">Track 4</td></tr>
<tr><td align="center">5</td><td align="center">Accomp 2</td><td align="center">7</td><td  align="center">Track 5</td></tr>
<tr><td align="center">6</td><td align="center">Accomp 3</td><td align="center">8</td><td  align="center">Track 6</td></tr>
<tr><td align="center">7</td><td align="center">Accomp 4</td><td align="center">11</td><td  align="center">Track 7</td></tr>
<tr><td align="center">8</td><td align="center">Accomp 5</td><td align="center">12</td><td  align="center">Track 8</td></tr>
<tr><td align="center">9</td><td align="center">Left 1</td><td align="center">3</td><td  align="center">Track 9</td></tr>
<tr><td align="center">10</td><td align="center">Left 2</td><td align="center">4</td><td  align="center">Drums 10</td></tr>
<tr><td align="center">11</td><td align="center">Left 3</td><td align="center">1</td><td  align="center">Track 11</td></tr>
<tr><td align="center">12</td><td align="center">Right 1</td><td align="center">13</td><td  align="center">Track 12</td></tr>
<tr><td align="center">13</td><td align="center">Right 2</td><td align="center">14</td><td  align="center">Track 13</td></tr>
<tr><td align="center">14</td><td align="center">Right 3</td><td align="center">15</td><td  align="center">Track 14</td></tr>
<tr><td align="center">15</td><td align="center">Right 4</td><td align="center">16</td><td  align="center">Track 15</td></tr>
<tr><td align="center">16</td><td align="center">2nd Voice</td><td align="center">2</td><td  align="center">Track 16</td></tr>
</table>
 
<br>
<br>
<p align="center">'''A mixer strip.'''</p>


[[File:Tabelle7.jpg | 480px | center]]
<br> [[File:Fig65.jpg | 240px | center]]
<br>
[[File:Fig65.jpg | 240px | center]]
[[File:Tabelle8.jpg | 640px | center]]
[[File:Tabelle8.jpg | 640px | center]]
[[File:Tabelle8a.jpg | 640px | center]]
[[File:Tabelle8a.jpg | 640px | center]]

Revision as of 17:45, 17 February 2016

THE MIXER PANEL

The mixer group has 16 'strips', one for each 'track' as in the image below. Each track represents one of the 16 midi channels of the multitimbral midi synthesizer.

Each track can be one of the following:

  • An arranger track
  • A midifile track
  • A left hand track
  • A right hand track

MIDI channel numbering can be confusing. MIDI Channels are named 1 to 16, but they are represented by physical numbers that are one less than that, i.e., 0 to 15. The numbers shown below are the physical number. To get the MIDI logical channel number, Please add +1 to all "Channel MIDI" in left column

Generally you can check this by looking at the number for the drums channel, which by convention is normally MIDI logical channel 10.

As and example: RIGHT1 below is MIDI Channel 13

Please not also that the mixer strips in arranger mode are ordered as in the centre column below.

For MIDI and Karaoke files, the channels to which the sounds are sent, and that the strips control, are in the right-most column below.

Tabelle7.jpg


The following may be clearer if I have it correctly. All MIDI/Track numbers below are MIDI channel names 1 to 16, rather than the physical coding 0 to 15

Try a table version
StripArrangerMID/KAR Play
NumberTrack NameMIDI channelMIDI Channel
1Drums10Track 1
2Percussion9Track 2
3Bass5Track 3
4Accomp 16Track 4
5Accomp 27Track 5
6Accomp 38Track 6
7Accomp 411Track 7
8Accomp 512Track 8
9Left 13Track 9
10Left 24Drums 10
11Left 31Track 11
12Right 113Track 12
13Right 214Track 13
14Right 315Track 14
15Right 416Track 15
162nd Voice2Track 16


A mixer strip.


Fig65.jpg
Tabelle8.jpg
Tabelle8a.jpg


SECTION SOUND EDIT

Double-click on one of the 16 tracks opens the SOUND EDIT window. Once the window is open, a single click on other tracks, update the SOUND EDIT window.

Fig66.jpg


The RIGHT 1, 2, 3, 4, 2nd VOICE, LEFT 1, 2, 3 tracks allows to create simple or more complex presets, and the following parameters are added:

A keyboard play area:
Key From and Key To allow you to select the range of keys(notes) for an action.
Define the Key From note by clicking on the displayed value and then play the keyboard the desired note (the number will be displayed.).
Define the Key To note by clicking on the displayed value and then play the keyboard the desired note (which may not be less than From Key).
A velocity range:
Velocity From Sets the value of the strike force from which the note will be generated. A low value corresponds to "light" the maximum is "Sforzando."
Velocity To Sets the value of the strike force from which the note will no longer generated. This value can not be less than Velocity From.
An octave change.
A transposition in semitones.


These special lanes and 2nd RIGHT and LEFT VOICE allow for example to produce a different tone and a different velocity according to the octave played

Fig67.jpg


Once these parameters are set, you can save the preset using SAVE SOUND.

Additional for the DRUM and PERC tracks only
Right-click on the DRUM or PERC track and select DRUM MIXER... to access the additional extra settings for the percussion tracks.


Fig68.jpg



Particularity of the BASS track

You have the ability to save the MANUAL BASS SUSTAIN. To do this, select Manual Bass, double click on the bass track, and change the value of the Release Time. You can then save this setting in SAVE STARTUP CONFIG.

SAVE SOUND

SAVE RIGHT SOUND is available from the button Fig68a.jpg and "SOUND ..." The following parameters are stored in SAVE RIGHT SOUND:

Tabelle9.jpg


By combining up to 5 tracks (RIGHT 1, 2, 3, 4 and 2nd VOICE) it is easy to create new complex sounds.

CONTEXT MENU TRACK

Right click on a track displays a context menu that allows the following selections:
For example, right click ACCOMP4:

Fig69.jpg

SEND TO MIDI

This menu allows you to route MIDI track this information to multiple MIDI outputs, these choices are not mutually exclusive.

Note : It is possible to use multiple MIDI interfaces with the same names of MIDI ports.

SOUND EDIT ...

See Section 5.10.2 SOUND EDIT

DRUM MIXER ...

See Section xxx DRUM MIXER

STYLE MIXER ...

This command displays summary screen settings current style for each track, and each variation.

780


GROUP MASTER/EFFECTS

240


This group has 4 channels and adjustment effects two groups:
The first track named SONG, we read a sequence or an audio file, or STYLE for the use of a style rule by moving the cursor vertical level of the sequence, or the audio file type (0-127)
The second channel named Fig71b.jpg adjusted by means of the vertical level of the cursor LEFT section (0 to 127). This path can be selected, which causes the display option Fig71c.jpg in VOICE. This feature allows you to associate a bar SOUNDS MY STYLE. A right-click displays the popup menu cf. 5.10.4.
The third path named in Fig71d.jpg adjusted by means of the vertical level of the cursor RIGHT section (0 to 127). This path can be selected, which causes the column display stamps allowing choice. A right-click displays the popup menu cf. 5.10.4.
The fourth track named MAST rule acting on the vertical Fig71e.jpg rule acting on the vertical slider overall output level (MASTER) from 0 to 127.
Above, another digital indicator shows white numerals on a black background, it is of polyphony, in other words, the number of notes "ON" sent to the sound module. This allows for example, whether vA2 is receiving MIDI data from the device connected to MIDI IN.
The first group of effects named FX1-REVERB can select a reverb type from eight types of which OFF (no reverb). The choice is made by clicking on the name of the REVERB in use, a drop-down list displays the different reverbs available.
By clicking on the bottom of the window vA2 It clears the combo box without applying the changes. The maximum level is adjustable reverb chosen in another drop-down list of values: 0 to 16.
The second effect group named FX2 can choose different types of CHORUS DELAY DISTO to be applied to different tracks vA2 Eight different types are available including an OFF for all three FX2 effects. By clicking on the bottom of thewindow vA2 It clears the combo box without applying the changes.